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Level Design & Game Design on a team of 6 developers.
Competitive multiplayer game for 2 players with asymmetric experiences/view. One plays as the Hacker, trying to blend in with the Artificial Intelligence (NPCs) by imitating their movements and patterns. The other is the Investigator and searches for the intruder. He has the ability to go back in time using a VHS rewind style, in order to help him through his investigation. The Hacker must therefore remember his past actions at all times because he may have to repeat them to remain incognito to the Investigator’s eyes.
Niveau de jeu/Map
- 3 Different floors
- 1 main play area
- 1 long walkway with 2 spiral stairs at both ends
- 1 small funnel-shaped section in the middle of the main section, which is below ground level
- The different spaces are designed in such a way as to make it a challenge to imitate the movements, patterns and behaviours of the other AIs.
Gameplay Videos
Gameplay (Investigator's POV)
Gameplay (Hacker's POV)