Level Design & Game Design on a team of 8 developers.
Channel Surfers is a competitive multiplayer platformer game for 2-4 players that takes place in a TV . Try to outrun your opponents by jumping on platforms but also by avoiding traps and obstacles through the different channels, but be careful, it's the audience that has control of the TV remote!
No Pressure (2019)
![](https://format.creatorcdn.com/2c8479c8-ab67-47fd-9d0c-d5dc2f17843c/0/0/0/0,0,1920,1080,1920,1200/0-0-0/7c04103b-8bb0-4157-b235-a4b2a0b93416/1/1/NoPressure_Show.png?fjkss=exp=2040462231~hmac=b2d6fe58bc7d42436d29fcea553487768aafb364b11c10bfb3ad13cb6cf803db)
Level design, Game design and Co-lead on a team of 14 artists.
No Pressure is a 1st person traversal adventure game that immerses you in the culture and experience of graffiti artists
The Plight (2019)
Game Design, Level Design, Level Art on a team of 8 developers.
The Plight is a 3rd person cooperative platformer game where the two players do not see the same obstacles and platform. Communication is the key to progress through this game but ultimately not required.
Neo Francisco (2018)
![](https://format.creatorcdn.com/2c8479c8-ab67-47fd-9d0c-d5dc2f17843c/0/0/0/0,0,4779,1851,4779,1200/0-0-0/f133ad39-d8ca-4a39-93ac-4fde0e1cd71c/1/1/Overview_NewFrancisco4.png?fjkss=exp=2040462231~hmac=e5b738da84120e2690a8884f41ae4cc265dc8ead919f307236a82441c01ef477)
Following Japan's victory in World War II, San Francisco became Neo Francisco due to a radical cultural and political change. Now it is 1980 and the citizens are starting a rebellion after being oppressed all those years. It is time for change.
Fish Story (2017)
Level Design, Game Design, 3D art on a team of 4 developers.
Game created and mandated by the non-profit organization IIED. This game, categorized as a serious game, shows the marine pollution and the problems caused by overfishing. It is shown by an "infinite" cycle of the same 3 different game scenes. Starting as a school of fish, then to a factory setting to end up as consumer’s view.
Hack N' Seek (2017)
![Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec porttitor tempus posuere. Pellentesque arcu sapien, mollis eget sapien eget, mattis varius urna. Nam ac nunc posuere odio pulvinar auctor. Vestibulum sed quam a i](https://format.creatorcdn.com/2c8479c8-ab67-47fd-9d0c-d5dc2f17843c/0/0/0/0,0,1920,1080,1920,1200/0-0-0/572793b0-7c33-427d-9548-f1f41f762693/1/1/hacknseek_concept.png?fjkss=exp=2040462231~hmac=b2d6fe58bc7d42436d29fcea553487768aafb364b11c10bfb3ad13cb6cf803db)
Level Design & Game Design on a team of 6 developers.
Competitive multiplayer game for 2 players with asymmetric experiences/view. One plays as the Hacker, trying to blend in with the Artificial Intelligence (NPCs) by imitating their movements and patterns. The other is the Investigator and searches for the intruder. He has the ability to go back in time using a VHS rewind style, in order to help him through his investigation. The Hacker must therefore remember his past actions at all times because he may have to repeat them to remain incognito to the Investigator’s eyes.